glutForceJoystickFunc - forces current window's joystick
callback to be called.
SYNTAX
void glutForceJoystickFunc(void);
DESCRIPTION
glutForceJoystickFunc forces the current window's joystick
callback to be called, reporting the latest joystick
state.
The joystick callback is called either due to polling of
the joystick at the uniform timer interval set by glutJoy-
stickFunc's pollInterval (specified in milliseconds) or in
response to calling glutForceJoystickFunc. If the
pollInterval is non-positive, no joystick polling is per-
formed and the GLUT application must frequently (usually
from an idle callback) call glutForceJoystickFunc.
The joystick callback will be called once (if one exists)
for each time glutForceJoystickFunc is called. The call-
back is called from glutJoystickFunc. That is, when
glutJoystickFunc returns, the callback will have already
happened.
GLUT IMPLEMENTATION NOTES FOR X11
The GLUT 3.7 implementation of GLUT for X11 supports the
joystick API, but not actual joystick input. A future
implementation of GLUT for X11 may add joystick support.
GLUT IMPLEMENTATION NOTES FOR WIN32
The GLUT 3.7 implementation of GLUT for Win32 supports the
joystick API and joystick input, but does so through the
dated joySetCapture and joyGetPosEx Win32 Multimedia API.
The GLUT 3.7 joystick support for Win32 has all the limi-
tations of the Win32 Multimedia API joystick support. A
future implementation of GLUT for Win32 may use DirectIn-
put.
SEE ALSO
glutJoystickFunc
AUTHOR
Mark J. Kilgard (mjk@nvidia.com)
Man(1) output converted with
man2html,
Adapted by Jerry van Dijk, 28-feb-1999, jdijk@acm.org