glutSetColor  -  sets the color of a colormap entry in the
       layer of use for the current window.


SYNTAX

       void glutSetColor(int cell,
                   GLfloat red, GLfloat green, GLfloat blue);


ARGUMENTS

       cell      Color cell index (starting at zero).

       red       Red  intensity  (clamped  between  0.0  and  1.0
                 inclusive).

       green     Green  intensity  (clamped  between  0.0 and 1.0
                 inclusive).

       blue      Blue intensity  (clamped  between  0.0  and  1.0
                 inclusive).


DESCRIPTION

       Sets  the  cell  color index colormap entry of the current
       window's logical colormap for the layer in  use  with  the
       color specified by red, green, and blue.  The layer in use
       of the current window should  be  a  color  index  window.
       cell  should  be  zero  or greater and less than the total
       number of colormap entries for the window.  If  the  layer
       in  use's colormap was copied by reference, a glutSetColor
       call will force the duplication of the colormap.   Do  not
       attempt  to  set  the  color  of  an overlay's transparent
       index.


SEE ALSO

       glutGetColor, glutCopyColormap, glutInitDisplayMode


AUTHOR

       Mark J. Kilgard (mjk@nvidia.com)

















Man(1) output converted with man2html, Adapted by Jerry van Dijk, 28-feb-1999, jdijk@acm.org