glutSolidCone,  glutWireCone - render a solid or wireframe
       cone respectively.


SYNTAX

       void glutSolidCone(GLdouble base, GLdouble height,
                          GLint slices, GLint stacks);
       void glutWireCone(GLdouble base, GLdouble height,
                         GLint slices, GLint stacks);


ARGUMENTS

       base      The radius of the base of the cone.

       height    The height of the cone.

       slices    The number of subdivisions around the Z axis.

       stacks    The number of subdivisions along the Z axis.


DESCRIPTION

       glutSolidCone and glutWireCone render a solid or wireframe
       cone  respectively  oriented along the Z axis. The base of
       the cone is placed at Z = 0, and the top at  Z  =  height.
       The  cone is subdivided around the Z axis into slices, and
       along the Z axis into stacks.


SEE ALSO

       glutSolidSphere, glutSolidCube, glutSolidTorus,
       glutSolidDodecahedron, glutSolidOctahedron, glutSolidTetrahedron,
       glutSolidIcosahedron, glutSolidTeapot


AUTHOR

       Mark J. Kilgard (mjk@nvidia.com)





















Man(1) output converted with man2html, Adapted by Jerry van Dijk, 28-feb-1999, jdijk@acm.org