glutSolidTeapot, glutWireTeapot - render a solid or wire-
frame teapot respectively.
SYNTAX
void glutSolidTeapot(GLdouble size);
void glutWireTeapot(GLdouble size);
ARGUMENTS
size Relative size of the teapot.
DESCRIPTION
glutSolidTeapot and glutWireTeapot render a solid or wire-
frame teapot respectively. Both surface normals and tex-
ture coordinates for the teapot are generated. The teapot
is generated with OpenGL evaluators.
BUGS
The teapot is greatly over-tesselated; it renders way too
slow.
OpenGL's default glFrontFace state assumes that front fac-
ing polygons (for the purpose of face culling) have ver-
tices that wind counter clockwise when projected into win-
dow space. This teapot is rendered with its front facing
polygon vertices winding clockwise. For OpenGL's default
back face culling to work, you should use:
glFrontFace(GL_CW);
glutSolidTeapot(size);
glFrontFace(GL_CCW);
Both these bugs reflect issues in the original aux
toolkit's teapot rendering routines (GLUT used the same
teapot rendering routine).
SEE ALSO
glutSolidSphere, glutSolidCube, glutSolidCone,
glutSolidTorus, glutSolidDodecahedron, glutSolidOctahedron,
glutSolidTetrahedron, glutSolidIcosahedron
AUTHOR
Mark J. Kilgard (mjk@nvidia.com)
Man(1) output converted with
man2html,
Adapted by Jerry van Dijk, 28-feb-1999, jdijk@acm.org