glutWarpPointer warps the pointer's location.


SYNTAX

       void glutWarpPointer(int x, int y);


ARGUMENTS

       x         X offset relative to the current window's origin
                 (upper left).

       y         Y offset relative to the current window's origin
                 (upper left).


DESCRIPTION

       glutWarpPointer warps the window system's pointer to a new
       location relative to the origin  of  the  current  window.
       The new location will be offset x pixels on the X axis and
       y pixels on the Y axis.  These parameters may be negative.
       The warp is done immediately.

       If  the pointer would be warped outside the screen's frame
       buffer region, the location will be clamped to the nearest
       screen edge.  The window system is allowed to further con-
       strain the pointer's location in window  system  dependent
       ways.

       The  following  is  good  advice that applies to glutWarp-
       Pointer: ``There is seldom any  reason  for  calling  this
       function.  The  pointer  should  normally  be  left to the
       user.'' (from Xlib's XWarpPointer man page.)


SEE ALSO

       glutMouseFunc, glutMotionFunc


AUTHOR

       Mark J. Kilgard (mjk@nvidia.com)


















Man(1) output converted with man2html, Adapted by Jerry van Dijk, 28-feb-1999, jdijk@acm.org,